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LAPS & LOBS

One more lap.

Trophy trucks. Stadium dirt. Eight games for a room full of rivals.

Race for the win or the fastest lap, hit trucks from a slingshot tower in Lobs, score in Truck Soccer, steal flags and claim hills. Every game fits eight trucks, fills the empty seats with CPU drivers, and works on one shared screen or across the internet.

The online game needs an internet connection, even when everyone shares one computer. The practice copy is a single file with the whole game inside: Career and local play with no internet at all. It is always the current version.

King’s Track driven in reverse, a tour of step-ups, whoops, doubles and tables, with the full grid chasing through the esses.
16 courses32 with every one in reverse8 games8 trucks in a room4 players on one computer4 CPU fields: Club, Street, Pro, Expert

THE COURSES

Sixteen stadiums. Thirty-two ways round.

Hand-laid circuits with banked bowls, doubles, triples, tabletops, whoops and hairpins. Several offer a jump lane beside a smooth lane, so there is a line for the brave and a line for the sensible. Every course can be driven the other way round, with its own CPU racing lines and its own record book.

THE GAMES

Eight games, one lobby.

Choose a course, then a game. Each one has a CPU demonstration running under the cards before you commit, and the results screen leads with Play Again so the next round starts at once.

Open Track
Drop in and drive. No lights, no finish: the room runs on while people arrive, and every lap is timed against the record book.
Race
A grid, three lights, a set number of laps and a winner. Fuel, boost and a recover button for when a jump goes wrong.
Lobs
Two slingshot towers overlook the track. From a tower you lob mud clods at the trucks; hit one and you take its seat while its driver takes your tower. The truck views on the big screen show what each tower sees.
Truck Soccer
Two sides, one ball, deep goals and a proper celebration. Drive onto a half to pick your team; three minutes on the clock.
Lap Ball
One giant ball on any of the sixteen courses. Your side scores by pushing it a whole lap your way; the other side pushes back.
Capture the Flag
Place your flag anywhere on your half, then steal theirs and bring it home. Tower shooters cover both halves. Played on four fields: Crown Crossing, Halfpipe Crossing, Freestyle Grounds and the Indoor Floor.
Reverse Tag
Grab the flag, launch clear of the pack and hold on for sixty seconds in total. A bump hands it over.
King of the Hills
Everyone starts in the middle, back to back. Hold Boost to carry your flag, let go in a circle on a hilltop to plant it, and a fresh one appears. Plant where a rival’s flag stands and yours replaces it; a hit knocks a carried flag loose. Two minutes; most flags standing wins, and the leader wears the crown while the stands hail the King. Teams or every truck for itself.

SAME ROOM · SAME COMPUTER

Share one screen

  1. Plug in or pair your controllers, then press a button on each so the browser notices them.
  2. Open the lobby. Pick a course, a game and the CPU field, choose how many people are playing on this computer (one to four), and start.
  3. Each player takes a seat: controllers first, then the arrow keys and WASD. Centre the sticks and go.

Drift is set to a balanced 15% by default; slide it looser or tighter before a race and your setting is remembered.

Controller and keyboard guide ↗

Taking it to the TV?

Connect the computer to the TV with HDMI, select that input, and use the game’s fullscreen button. The TV shows the whole stadium; everyone on that computer shares it.

People who join from their own laptop or phone get their own view and their own controls.

TV setup guide ↗

SAME GAME · DIFFERENT DEVICES

Bring everyone into one room

Open the race lobby ↗

Everyone opens laps.bigtvgames.com, on a laptop or a phone, and joins the same room.

Joining a public room? Find its name in the lobby and select it. If there are none, start a new game, give it a name your friends will recognise and leave Private unticked.

  1. Host a private room. Tick Private when you create the game.
  2. Invite your players. Share the room link or its six-digit code, shown as two groups of three. Each device joins that room.
  3. Play on your own screen. The TV computer can seat up to four local players; laptops and phones take the rest, up to eight trucks. Anyone else can Watch without taking a seat.

When every driver in a room is on one computer, the game runs right there in that browser, so a full living room never waits on the internet. The moment someone joins from elsewhere, the server takes over without a restart.

SINGLE PLAYER

Mr. Mike’s Career Mode

Thirty-two courses, two events each: a Race against a full grid and a Lobs challenge against the clock. Bronze, Silver and Gold on each, and four trophies open the next pair of courses. Four classes of four sets — Beginner, Street, Pro, Expert — with a game between every second set: Capture the Flag, Truck Soccer, Reverse Tag, Lap Ball, King of the Hills and more. Easy Bronze, hard Gold.

Your crew chief briefs every event and reads the result. A new class earns its own send-off, confetti included.

Progress saves in the browser under your driver name. Save progress file writes it to a file you can carry to another computer, or keep as a backup; Load progress file merges it so a backup never erases a better medal. No account, no email.

The Career screen: Mr. Mike the crew chief, the current briefing, and the road to the big leagues laid out as sets of courses with trophies to earn.

PHONES

A phone is a seat.

Open the same address on a phone and the game lays itself out for thumbs: a close camera that follows your truck, the left thumb steering, the right thumb on the pedal, boost as a button and a recover button for tumbles. Switch between the FOLLOW view and the whole TRACK whenever you like.

Tilt steering is optional: turn it on in the menu, hold the phone the way you like, and it calibrates to that grip. A held thumb always overrides it.

Phone controls in detail ↗
The phone view of a race in portrait: the camera close behind the player’s truck, with steer, gas and boost guides.

The record book

Each course keeps its fastest laps with the driver’s name, forward and reverse separately, for today, this week, this month, this year and all time. Any timed lap counts in Open Track or a Race at the standard handling, with nothing but the course touching your truck. Land on the board and the game asks for your name. The book lives on the server, so it survives restarts and new versions.

Laps from the practice copy are sent to the book when they make it; everything else in the practice copy stays on your computer.